name: news_getx description: 基于猫哥的开源代码进行学习,好像是学的第二次了。 # The following line prevents the package from being accidentally published to # pub.dev using `flutter pub publish`. This is preferred for private packages. publish_to: 'none' # Remove this line if you wish to publish to pub.dev # The following defines the version and build number for your application. # A version number is three numbers separated by dots, like 1.2.43 # followed by an optional build number separated by a +. # Both the version and the builder number may be overridden in flutter # build by specifying --build-name and --build-number, respectively. # In Android, build-name is used as versionName while build-number used as versionCode. # Read more about Android versioning at https://developer.android.com/studio/publish/versioning # In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion. # Read more about iOS versioning at # https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html # In Windows, build-name is used as the major, minor, and patch parts # of the product and file versions while build-number is used as the build suffix. version: 1.0.0+1 environment: sdk: '>=3.0.0-322.0.dev <4.0.0' # Dependencies specify other packages that your package needs in order to work. # To automatically upgrade your package dependencies to the latest versions # consider running `flutter pub upgrade --major-versions`. Alternatively, # dependencies can be manually updated by changing the version numbers below to # the latest version available on pub.dev. To see which dependencies have newer # versions available, run `flutter pub outdated`. dependencies: flutter: sdk: flutter flutter_localizations: sdk: flutter # The following adds the Cupertino Icons font to your application. # Use with the CupertinoIcons class for iOS style icons. cupertino_icons: ^1.0.2 # GetX get: ^4.6.5 # 屏幕适配 flutter_screenutil: ^5.7.0 # http dio: ^5.2.1+1 dio_cookie_manager: ^3.1.0 cookie_jar: ^4.0.5 # 国际化 一般用来做日期格式化 intl: ^0.18.0 # 下拉刷新 pull_to_refresh: ^2.0.0 # toast fluttertoast: ^8.0.7 # easyloading flutter_easyloading: ^3.0.3 # 缓存 shared_preferences: ^2.0.5 cached_network_image: ^3.0.0 # flutter_cache_manager: ^3.0.2 # 加密安全 SHA crypto: ^3.0.1 # loading loading_animations: ^2.2.0 # share # share_plus: ^7.0.2 # 设备信息 device_info: ^2.0.0 # 包信息 package_info_plus: ^4.0.2 # 路径查询 path_provider: ^2.0.1 # permission 权限 permission_handler: ^10.4.3 # sentry错误收集 sentry_flutter: ^7.8.0 # webView webview_flutter: ^4.2.2 # 通过 scheme 打开APP 获取 参数 uni_links: ^0.5.1 # app 更新 install_plugin: ^2.1.0 dev_dependencies: flutter_test: sdk: flutter # The "flutter_lints" package below contains a set of recommended lints to # encourage good coding practices. The lint set provided by the package is # activated in the `analysis_options.yaml` file located at the root of your # package. See that file for information about deactivating specific lint # rules and activating additional ones. flutter_lints: ^2.0.0 flutter_launcher_icons: "^0.13.1" flutter_launcher_icons: android: "launcher_icon" ios: true image_path: "assets/icons/logo-1024.png" # For information on the generic Dart part of this file, see the # following page: https://dart.dev/tools/pub/pubspec # The following section is specific to Flutter packages. flutter: # The following line ensures that the Material Icons font is # included with your application, so that you can use the icons in # the material Icons class. uses-material-design: true # To add assets to your application, add an assets section, like this: # assets: # - images/a_dot_burr.jpeg # - images/a_dot_ham.jpeg # An image asset can refer to one or more resolution-specific "variants", see # https://flutter.dev/assets-and-images/#resolution-aware # For details regarding adding assets from package dependencies, see # https://flutter.dev/assets-and-images/#from-packages # To add custom fonts to your application, add a fonts section here, # in this "flutter" section. Each entry in this list should have a # "family" key with the font family name, and a "fonts" key with a # list giving the asset and other descriptors for the font. For # example: # fonts: # - family: Schyler # fonts: # - asset: fonts/Schyler-Regular.ttf # - asset: fonts/Schyler-Italic.ttf # style: italic # - family: Trajan Pro # fonts: # - asset: fonts/TrajanPro.ttf # - asset: fonts/TrajanPro_Bold.ttf # weight: 700 assets: - assets/images/ fonts: - family: Avenir fonts: - asset: assets/fonts/Avenir-Book.ttf weight: 400 # normal - family: Montserrat fonts: - asset: assets/fonts/Montserrat-Medium.ttf weight: 500 - asset: assets/fonts/Montserrat-SemiBold.ttf weight: 600 - family: Iconfont fonts: - asset: assets/fonts/iconfont.ttf # For details regarding fonts from package dependencies, # see https://flutter.dev/custom-fonts/#from-packages